Turrets

from $4.00


Epic MK XV Turrets!

Combine with

  • Agony Phaser:
    • 2.5% chance to disable target for 2.5 sec (once per 10 sec) and deal XX phaser damage per sec for 15 sec (Ignore shields)
  • Altamid Plasma:
    • 2.5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating
  • Antiproton:
    • +20% critical severity
  • Assimilated Plasma:
    • 2.5% chance: Restore 50 Hull each sec and improve Damage by 2.5% for 30 sec (stacks up to 4 times).
  • Ba'ul Antiproton:
    • Each shot chains to an additional target for 5% of attack damage
  • Chronoplasma:
    • 2.5% Chance: -33% Flight Speed and __ Plasma Damage per sec for 10 sec (Ignores Shields)
  • Coalition Disruptor:
    • to target: 2.5% Chance: -20 Disruptor Resistance Rating for 30 sec (stacks up to 5 times)
  • Corrosive Plasma:
    • to target: 2.5% Chance: _ Plasma Damage per sec for 15 sec (Ignores Shields),
    • to target: 2.5% chance: -1 to -20 All Damage Resistance Rating over 20 sec (increases each sec)
  • Covert Phaser:
    • 2.5% Chance: +10% Turn Rate and Flight Speed for 10 sec (stacks up to 5 times)
  • Delphic Antiproton:
    • to self: 2.5% Chance to Apply Delphic Overcharge
      • +10% Weapon Crit Chance for 5 sec
      • +10% Weapon Crit Severity for 5 sec
  • Diffusive Tetryon:
    • 2.5% chance: Apply Shield Diffusion
      • to self: +10% Shield Resistance for 10 sec
      • to target: -10% Shield Resistance for 10 sec
  • Disruptor:
    • 2.5% chance to lower the targets damage resistance by 10% for 15 sec
  • Elachi:
    • 2.5% chance to ignore 100% of target's shields and 50% of target's damage resistance
  • Emitter-Linked:
    • +5 Starship Shield Restoration
    • +5 Starship Shield Capacity
  • Ferenginar Plasma:
    • 2.5% Chance: -20% All Damage for 10 sec (stacks up to 4 times)
    • At 4 stacks, also Disables for 5 sec
    • (Disables max once per 30 seconds)
  • Fluidic Antiproton:
    • 2.5% chance to repel and deal physical damage
  • Focusing-Linked
    • +5 Starship Shield Hardness
    • +5 Starship Scientific Readiness
  • Herald Antiproton:
    • 2.5% chance on +7% Bonus Energy Damage to self for 20 sec, can stack 3 times
  • Integrity-Linked:
    • +5 Starship Hull Capacity
    • +5 Starship Damage Control
  • Isolytic Plasma:
    • 2.5% Chance:
      • Pulls enemies near target together
      • Confuses mines and torpedoes near target
      • ____ Plasma Damage
  • Kelvin Phaser
    • 2.5% chance: Knocks back +20 meters and Holds for 3 sec (half duration vs player) to all foes within 1km of target
  • Krieger Wave
    • To Self: 2.5% Chance: +25 Drain and Control Expertise for 10 sec
  • Nanite Disruptor:
    • to target: 2.5% Chance: -5 All Damage Resistance and increase Shield Bleedthrough by 2% for 15 sec
  • Obliviating Phaser
    • 5% chance: +30 Armor Penetration and 100% Shield Penetration
  • Phased Biomatter:
    • 2.5% chance to apply, in a 1km radius of the target- X - XX Phaser Damage (Split among primary target and up to 4 other foes)
  • Phaser:
    • 2.5% chance to disable a random subsystem for 5 sec
  • Phasic Harmonic
    • to target: 2.5% Chance: Disable for 2.5 sec (once per 10 sec)
    • to target: 2.5% Chance: X Kinetic Damage per sec for 7.5 sec (Ignores Shields)
  • Plasma:
    • 2.5% chance to apply a non-stacking damage-over-time debuff
  • Plasmatic Biomatter:
    • 2.5% chance-
      • 1km radius at target- XX plasma damage per sec for 10 sec (ignores shields)
      • -50% flight speed for 10 sec
  • Polaron:
    • 2.5% chance to reduce all enemy subsystem power levels by 25
  • Pulse Phaser:
    • 2.5% Chance: Applies Phaser Transfer
      • to Target: -10 All Damage Resistance Rating
      • to Self: +10 All Damage Resistance Rating
  • Resilience-Linked
    • +5 Starship Ablative Hull Plating
    • +5 Starship Engineering Readiness
  • Sensor-Linked:
    • +5 Starship Defensive Maneuvering
    • +5 Starship Weapon Amplification
  • Targeting-Linked
    • +5 Accuracy Rating
    • +5 Starship Tactical Readiness
  • Tetryon:
    • 2.5% chance to deal additional shield damage
  • Vaadwaur Polaron:
    • to target: 2.5% chance: Reduce enemy Shield Hardness by 10% vs Energy Weapons, and by 50% vs Kinetic for 10 sec
  • Viridian Plasma:
    • 2.5% chance: +30% Firing Cycle Haste for 6 sec for all Viridian Plasma weapons
  • Voth Antiproton:
    • 25% chance on critical hit to reduce enemy damage output by 9.1% for 10 sec
  • Zhat Vash Disruptor:
    • 2.5% Chance: Apply Viridium Isotope to Foe for 45sec (max 5 stacks)
      • +4% Bonus Damage with this weapon per Viridium Isotope applied to target

If the weapon you want is out of stock or you're looking for a different combination of mods, please don't hesitate to Contact Us about it!